New Google Project to Make 3D Web Apps More Windows-friendly

Announced last year by Mozilla and the Khronos Group, WebGL (Web Graphics Library) is triggered at the development of web apps and pages with hardware-accelerated 3D graphics. But for it to become a favorite with developers, WebGL must circumnavigate the biggest impediment in its path: lack of vendor support for OpenGL as compared to Microsoft's Direct3D graphics API.

Since WebGL depends on the OpenGL graphics API, it is better suited to Linux and OS X as compared to Windows. But Google has just announced a new initiative called Almost Native Graphics Layer Engine, or ANGLE, to “layer WebGL's subset of the OpenGL ES 2.0 API over DirectX 9.0c API calls.” For those not comfortable with the technical argot, ANGLE will help execute WebGL on Windows  systems using DirectX 9.0, and “without having to rely on OpenGL drivers.”

According to Henry Bridge, a product manager at Google, ANGLE will also prove to be useful for those developing applications for mobile and embedded devices. “ANGLE should make it simpler to prototype these applications on Windows, and also gives developers new options for deploying production versions of their code to the desktop,” he wrote on the Chromium Blog.

Image Credit: BlogCdn

Microsoft, Adobe See Room for Propriety Technologies Despite HTML5

It’s often said that HTML5 will take over the web and push out the current mishmash of standards. Microsoft and Adobe would like to respectfully disagree with that. At the recent Open Source Business Conference executives from both companies said they believe the future of the web will include their proprietary formats, Flash and Silverlight.

Microsoft did have nice things to say about HTML5 though. They plan to use the standard in conjunction with their own plug-ins. Adobe too said they’d utilize HTML5, pointing to their web tools space. Of open source in general, both execs agreed that it could be an efficient way to distribute software.

The battle for multimedia delivery is still just getting under way, but plug-in (especially Flash) have a big head start. Do you think HTML5 will come out on top, or are we looking at a mixture of standards?

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Rumor: HP’s Slate to be Priced €400 in June

More details may have leaked out regarding the upcoming HP Slate. Spanish site Clipset appears to have gotten pricing information from HP itself pointing to a €400 price. That converts to $546, but direct conversions rarely hold up. In fact, it is possible the HP Slate may come in under the price of the entry level iPad.

The HP Slate is expected to be and Atom-based device running Windows 7. As such, there will be Flash support, a memory card reader, a web cam, and USB connectivity. It is basically has all the things people wanted the iPad to have; we’ll have to see how successful that combination really is. The official launch should happen sometime in June, with retail availability by late summer in Europe. Hopefully that means an earlier launch in the US.

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Microsoft: Windows 7 SP1 to Contain “Only Minor Updates”

If you're holding out on upgrading to Windows 7 until the first Service Pack sees the light of day, you may want to reconsider. Windows 7 SP1 won't usher in huge, sweeping changes like some of the Service Packs we've seen for other Windows OSes, and instead will introduce small changes, Microsoft said.

"For Windows 7, SP1 includes only minor updates, among which are previous updates that are already delivered through Windows Update," Brandon LeBlanc, a Windows Communications Manager at Microsoft, wrote in a blog post. "SP1 for Windows 7 will, however, deliver an updated Remote Desktop client that takes advantage of RemoteFX introduced in the server-side with SP1 for Windows Server 2008 R2."

LeBlanc went on to emphasize that Windows 7 is ready for commercial deployment now and that many industry experts recommend against waiting for SP1.

"So don't wait -- go ahead and deploy...you know you want to!," LeBlanc added.

Microsoft has not yet announced a beta or release timeline for SP1 for Windows 7.

Future Interfaces: Where We Go From Here

How did you interact with your gadgets 5 years ago? Chances are, with a Mouse and keyboard. Maybe some buttons, or a trackpad here and there. But how about today? Probably with a mouse and keyboard, still, but we'll bet that's not all. Does your phone have a touchscreen? Likely. Can it do voice recognition, too? Bet it can. Do you have a Wii or a PS3? Then you’d better add motion control to the list.

Our point is that the way we interface with our gadgets has changed tremendously over the last couple years, and it’s only going to get crazier from here. To help you prepare, we’ve put together a list of 10 of the future interface technologies we’re most excited about. Read on to find out which ones made the list!

Neural Interfaces  

Neural based interfaces can be seen in any Sci-Fi movie over the past five decades, but many companies have actually made real head-way in developing a cohesive bond between our human and electronic brains.  On the forefront is the Intendix Brain-Computer Interface.  Developed primarily to help patients suffering from crippling disabilities, this neural computer is a tremendous step in strengthening the technological bond between man and machine.  By wearing a EEG (Electroencephalography) cap, your mind can interface with the computer and create text (at world record speeds by the way) merely by spelling them in your head.  After words are thought out, you can command the computer to speak the written text back, print it, or e-mail the message out.  All of these commands are done merely by thinking them, as the EEG cap allows the computer to analyze shifting brain waves and EEG patterns.

Tech demos have demonstrated the tremendous spelling capabilities of the device, and have also taken things a step further, including a real- time demo where a user is able to navigate through a 3D environment using only thoughts.  Intendix claims that it’ll take the average person between 10-15 minutes to become accustomed to the interface; a relatively short period of time given the complex nature of the tech.  $12,250 will get you this mental mash-up, after Intendix confirms a release date later in the year. 

Augmented Reality

If you’ve somehow managed to avoid the AR hype thus far, augmented reality is, in a nutshell, visual data overlayed on the real world. In concepts and in sci-fi, this frequently takes the form of a pair of glasses or even contacts that allow you to see hologram-like data in the real world. In practice, augmented reality has been available using smartphones equipped with video cameras, compasses and gyroscopes. This means that unlike a lot of the entries in this article, augmented reality is something you can try out right now. Provided, that is, that you’ve got a iPhone or an Android smartphone.

The most ambitious  augmented reality application currently available to consumers is Layar, an AR browser for Android and the iPhone. Performance is still a bit on the sketchy side, but it does a passible job of adding various “layers” (fast food, houses for sale, tweets, etc.) to the real world as viewed through your phone camera.

Virtual Reality

Alright, we know what you’re thinking: Isn’t this “Interfaces of the future,” and not “Interfaces of 1992?” Believe it or not, some people are still waving the VR flag. Chief among them is Virtusphere, which Maximum PC recently saw demoed at GDC 2010. The Virtusphere is essentially a giant hamster ball; a 10-foot tall hollow sphere that you run around inside. It’s propped up on rollers which—like a trackball—feed rotational information back to the computer. Combined with a traditional VR headset and a motion-sensing gun peripheral, the Virtusphere lets you actually run around in a virtual environment.

We’ve still got our doubts about whether or not the Virtusphere is the future of virtual reality. First and foremost, it turns out that a 10-foot-tall hollow sphere has a not-inconsiderable amount of inertia, meaning that if you’re running in one direction and decide to quickly change and run in another direction, the sphere’s going to keep spinning in the first direction.


Project Natal  

The Nintendo Wii changed gaming forever in 2008, rocketing past Microsoft and Sony as console king with the introduction of the Wiimote, two motion sending wands that corresponded to hand movements from the player.  Taking a more user friendly approach to the console wars proved to be a profitable choice for Nintendo, as many casual gamers opted for quick and easy bowling or boxing matches over steep learning curves on more complex consoles.  Microsoft is now looking to push the envelope a step further with Project Natal, a new type of device that uses cameras to track your movements, essentially making ‘you’ the controller.  The cameras are able to sense movement using infrared technology; invisible beams that keep the player illuminated in order to keep the cameras focused, regardless of ambient lighting conditions. 

This concept may lead to a plethora of new and exciting possibilities, but could also turn out to be a recipe for disaster.  Early hands-on tests have been a mixed bag of opinions, though many seem to agree that certain games take advantage of the tech more than others, which is to be expected.  What will make or break Natal’s breakthrough as a serious contender will be the responsiveness of the interface.  Developers have tried, with varying degrees of success, to build similar, motion-based interfaces.  Many, however, like Activision’s recent and ill-fated Tony Hawk’s Ride, simply didn’t work as a result of poor responsive interactivity between the hardware and the player.  All in all, it’s way too soon to speculate whether Natal will be a hit, a miss, or a floater somewhere in gaming hardware Purgatory.  It’ll be up to the software developers to create innovative launch titles that’ll fit Natal’s new platform accordingly, and draw casual gamers towards a new and different way of gaming that is both innovative and user friendly.  

Multi-Touch Systems

As any iPhone user will tell you, touch screens have come a long ways.  Breaking away from mobile devices, hardware manufacturers like Gateway and HP have integrated touch screens into their full size desktops and laptops, with varying degrees of success.  Though the screens are responsive and have some handy, touch-based abilities, nothing really sets them apart from your standard, point and click affairs.  Enter Jeff Han, a mathematician and scientist at NYU’s Courant Institute of (surprise) Mathematical Sciences.  Han debuted his multi-touch, multi-user screen interface at TED 2006 (link to his demonstration), blowing people away with an interface that was fresh, intuitive and extremely nice on the eyes.  With new found fame and hundreds of thousands of fans on YouTube wondering what was next, Han launched Perceptive Pixel, a New York based company dedicated to commercializing and spreading his multi-touch workstations across a massive range of industries.  Since then, Hans interface has been used for medical research, geographical studies, digital content and creation, industrial design, and was even utilized by CNN to plot geographic votes during the 2008 Presidential election.  Sure, we’ve got touch screen capabilities on nearly every phone and computer nowadays, but we doubt you’ve ever seen it used in such a dynamic and impressive way.  Don’t believe us?  Check this out. 

Want to get started on your own touch screen interface?  It's possible, and we'll walk you through the steps to make your very own touch screen computer,  here

Canesta/Cool Iris

Canesta powered webcams will allow users to ‘site enable’ their electronic devices, syncing gestures and movements to create a streamlined human-machine interface that could theoretically eliminate the need for remotes or game controllers.  Each Canesta webcam has a pre-defined set of pixels, each pixel independently capable of gauging distance between the user and the camera, working to create a 3d image of the user that moves in real time.  Put simply?  A 3D image (instead of a 2D image) narrows the camera’s focus, helping it focus primarily on specific user gestures rather than background objects that could otherwise interfere.  As a result, Canesta webcams can see and understand hand gestures and body movements, leaving control, quite literally, in the palms of your hands. 

So, rather than digging under couch cushions for the remote, your TV could be turned on simply by waving at it.  Browsing channels could be done with a flick of the wrist.  And, due to a recent collaboration with Cool Iris, thumbing through your channels has never looked so sleek.  Turn the volume up by turning an imaginary knob, or stop what you’re watching by pressing your palm to the air.  Access an entire library of movies through hand gestures, thumbing through files then enlarging them, all in real time.  Though most of Canestas gesture based systems are still in the test phases, the concepts and potential integration into other wireless devices make it a promising device to keep an eye on.   

Muscle-based interfaces

Researchers from Microsoft recently filed a patent for muscle-based control schemes, allowing users to control a computer or game console without the use of a controller, mouse or keyboard.  This may seem very similar to Natal, and in a way, it is.  Both projects aim to rid the user of any hand or finger based input devices, but do so in a different way.  Where Natal intends on doing so using advanced cameras that track movement, the muscle-based interface (which doesn’t seem to have an official title by the way) will track movements by using an EMG device that decodes muscle signals from the surface of the skin.  In order to do so, the user must first sync with a ‘gesture recognizer’ with collects muscle data on the upper forearm.  After collecting the users’ data, the MBI can then read and translate hand movements in various scenarios.  Early tech demos show users rockin’ away at Guitar Hero without a guitar in hand; a dream come true for air guitar aficionados.  Researchers hope that by further studying hand gestures they will be able to incorporate the MBI into practical, every day uses, including changing an MP3 while running with a quick hand motion, or popping your cars’ trunk without having to put down handfuls of groceries.   

Next up, see what we're most excited about!


 

Courier Digital Journal

Tablet computers are the next big thing, as every major hardware developer is scrambling to create the most versatile and sleek competitor for Apples iPad.  The most impressive tablet based interface so far, however, goes to Microsoft’s Courier Digital Journal, a 5X7 inch e-book that’s less than in inch thick.  The tablet, which flips open like a book, features two screens on each respective side and is governed by a pen-based, drag and drop system.  The inclusion of the pen as a tool helps set this tablet apart from HP and Samsungs entries; the footage we’ve seen thus far hasn’t shown a keyboard display of any kind.  Messages, emails, notes and web addresses are written by hand and organized in a customizable manner, much like a real journal.  The pen based interface also allows for some nifty drawing and sketching capabilities as well; tech demos showed users pulling  images of shoes from a website then radically altering their colors and shapes with a couple of quick sketches.  The Courier is expected to have a built-in camera and head phone jack for media play back, but these details have not been officially confirmed.  In fact, Microsoft has remained tight-lipped about a lot of factors, including the price and release date, offering only a vague Q3/Q4 estimate.  As it stands now, however, the Courier Digital Journal seems like it has the ingenuity to stand as a worthy opponent against Apples tyrannical rule of the tablet world. 

Skinput

Microsoft and Carnegie Mellon University have recently unveiled ‘Skinput’, a user interface that transfers a digital readout on to different parts of the body.  This is done using  ‘Bio Acoustic Censors’, a system that can sense impact from finger tips and translate them into acoustic symbols and waves.  You see, every time you touch a certain part of, say, your forearm, different parts of your forearm will project different acoustic waves, based solely on bone and muscle lay out.  Skinput censors, in conjunction with a special purpose, bio acoustic arm band, can track where you touch and classify the type of impact.  Hypothetically this could be useful for a number of tasks; you could map different parts of your arm to pause, rewind, skip, or play an MP3, without having to physically press any buttons.  The potential for a truly ground-breaking interface, however, comes with the addition of a miniature projector. 

A miniature projector would allow Skinput to simulate touch screen menu projections, allowing the user to tap different parts of the arm to visually navigate a series of menus.  As miniature projectors rapidly become smaller and more portable, navigating through an entire interface on the surface of your arm could be closer than we may think.  

Sixth Sense

Quite possibly the most impressive and technologically innovative device we’ve seen this year, Pranav Mistrys ‘Sixth Sense’ device is hard to consolidate into one word, much less one sentence.  The device is split into three parts:  a pocket projector, a mirror, and a camera, all of which are coupled into a small, wearable pendant.  Mistry’s ultimate goal is to take the features and internet connectivity of so many mobile devices and shrink it into a projection based interface that could be used anywhere, on any surface. 

The software is programmed to trace hand gestures, which communicate with the interface via colored markers on the tips of the users fingers.  These finger tip controls, known as fiducials, act as an interactive instrument between the user and the projection, no matter what surface.  The built in software is programmed to recognize various shapes and gestures communicated by the fiducials; drawing the ‘@’ symbol connects the user to web mail, drawing a magnifying glass will take the user to a map of his or her current location.  Touching the fiducials together in a square motion instructs them to act as a camera, so photos can be taken on the fly, wherever you are, then browsed through and enlarged on any nearby wall.  You can even draw a circle on your wrist to project an analog watch. 

Early tech demos showed some far more sophisticated uses for the device.  Using his fiducials, Mistry was able to grab a picture from a piece of paper (yes, literally grab a flat image, watch the video) and transfer it onto the projection with a quick and easy pinch of the fingers.  In a much more extreme case, Mistry projected  a racing game onto an ordinary piece of paper, and steered the driver by tilting it.

 

 

Microsoft Removes Hardware Virtualization Requirement for XP Mode

Microsoft announced today that hardware level virtualization will no longer be required to run XP Mode on Windows 7. The change is effective immediately, but those already running XP Mode don’t need to get new copies. Any users on Windows 7 Professional or higher can download and run the new code regardless of hardware support.

The news that XP Mode would need hardware virtualization was a bit dismaying to some. It was ofeten difficult to tell if a CPU had the correct features, and some surprisingly modern CPUs lacked them. The scale of the discontent led Microsoft to develop a way to run XP Mode without the BIOS level virtualization.

If you’re on a Windows 7 system without hardware virtualization, you can get your free copy of XP Mode for 32-bit or 64-bit.

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Bing Maps Adds Star-Gazing Feature

Bing Maps just keeps getting cooler -- some would say more so than Google Maps -- and the latest trick will appeal to star gazers and armchair astronomers alike. Evolving from a client-based app to a Silverlight web-based implmentation, the WorldWide Telescope (WWT) project is now a Bing Mapps app.

"The WorldWide Telescope application allows you to view most of the features available in the Silverlight client right in Bing Maps," Chris Pendleton a Bing Maps Technical Evangelist for Microsoft, wrote in a blog post. "Yes, the WWT provides real time information about how the space is moving over the Earth. This provides context for where celestial entities are in real time if you were to look up at the night sky."

To try it out for yourself, just head over to Bing Maps and click the Map Apps button in the lower left. Select WorldWide Telescope (first row) and start gazing! If you want to jump straight to the stars, click on Start Here and drop the telescope icon anywhere on the map. As you drag the map, Bing will tell you which constellation you're looking at.

"Now, if you want the SUPER COOL effect you saw Blaise Arcas y Aguera demonstrate at TED you can just click on one of the collections which zips you down to Earth and changes the map stype to Streetside (where available)," Pendleton explains. "Once you're on the ground, just look up!"

Super cool indeed.

New, Smaller Xbox 360 Motherboard Leaked on Chinese Forum

This generation of gaming consoles is all about minor hardware revisions. The Sony PS3 has already slimmed down and dropped a few hundred dollars from its price, but now it looks like the Xbox 360 may be up next. A leaked pic of what purports to be a new motherboard for the console was posted to a Chinese forum. The board is significantly smaller which hopefully means a more svelte console.

The board looks much smaller than the current version, and appears to have a CPU/GPU combo chip. There’s also an extra SATA port present. We’re apt to believe the authenticity of this board seeing as Microsoft is currently hiring a Motherboard Design Engineer to “implement and verify the motherboard and other various sub-system boards that make up the XBOX 360 product line.”

We don’t know if this hardware revision will come with a price cut, but don’t bet on it. The Xbox managed to beat out the Wii in monthly sales for the first time last month. The PS3 had no choice but to drop in price to be competitive. Would a smaller, cooler console with a few extra goodies get you to drop some cash for a new 360?

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Image via Engadget

Windows Marketplace Can Shut Down 7 Series Apps Remotely

Microsoft's Istvan Cseri made an interesting admission at MIX10 today. The Windows Phone 7 Series App Market will have the ability to revoke licenses remotely. As we’ve previously heard, the App Marketplace will be the only way to get apps for 7 Series devices. So any app on a 7 series device could be deactivated at Microsoft’s behest.

This is not entirely dissimilar to the iPhone App Store, which apparently has a kill switch as well. It has never been used in the case of the iPhone, and most would consider it to be the most tightly controlled app ecosystem so far. Cseri seemed to imply that the feature would be used if a Marketplace app were to malfunction in some way, but that doesn’t rule out other possible uses.

If you were feeling pumped to get your hands on a 7 Series phone, does this dissuade you?

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Microsoft Launches Three HD Webcams with TrueColor Technology

Microsoft this week said it has hit the ground running with its new TrueColor Technology, which the company claims provides superior color and brightness even in piss-poor lighting conditions.

"Color quality and brightness are critical aspects of video calls. Through our research we know that a large number of video calls are held in either low light conditions or uneven lighting,a nd these are challenging situations for any webcam and represent a common pain point for webcam users," said Daniel Anguiano, product marketing manager for Microsoft Hardware. "Our engineers at Microsoft Hardware created TrueColor Technology to improve the video experience, combining software and firmware to help people look bright and natural in virtually any lighting situation."

Microsoft's TrueColor tech will make its debut in three new webcams, including the LifeCam HD-5000, HD-5001, and HD-6000. All three feature 720p HD sensors and auto focus technology. The HD-5000 series is intended for desktops, while the HD-5001 will be exclusive to Best Buy and includes a custom design with a white faceplate.

The HD-6000 is intended for notebooks and comes capable of 360-degree rotation.

Both the HD-5000 and HD-5001 will be available later this month for $50, while the HD-6000 will ship in May for $60.

Image Credit: Microsoft


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