Gaming 30 – Randomly Random

Joe is joined by Paul and Clive to muse about whether Battlefield 3 will really be better than Modern Warfare 3. The hype indicates that the former will be the better game, but Joe thinks they will be much of a muchness.

He’s also changed his mind on Rage, after being allowed to play the first three hours of the game and loving every minute. Previously, Rage has not received much praise, but it apparently plays brilliantly. Listen in to find out why.

We then quickly segue to the news that we could soon be playing one of the most highly anticipated games of the year: Deus Ex: Human Revolution is ready to ship. Yay!

Cool Site of the Week: Newspaper Map

Traditional print publishing may have been in some choppy waters these past few years, but the ship’s no where close to going down just yet. Ironically, the best proof of this out there comes to us from the interwebz. Thanks to a site called Newspaper Map, those of us who still love the smell and feel of newsprint with our morning coffee will always know where to find a newspaper, no matter where in the world we might be.

The website offers its visitors a map of the world, with markers indicating Cities and towns print newspapers where--as well as their online presence--are still published. Each of the markers is color-coded to coincide with the newspaper’s printed language. This as it is, would be a throughly useful tool, but newspaper map does its users one better: Just click on any of the markers, and you’ll be presented with the option to read that newspaper’s online edition in a wide variety of languages, with the translation provided by Google.

Going to the extreme, we translated Moskovskiy Komsomolets, a newspaper published out of Surgut, Russia into Gaeilge and English, and found to our surprise that what we ended up with in both instances was surprisingly readable. For dedicated news hounds, expatriates or those that looking for a new window on world events, Newspaper Map is a must-visit site.

Be sure to check back every Friday for another edition of Cool Site of the Week.

Ditch Your Point and Shoot: Five Reasons You Need an SLR


Like David vs. Goliath, only if David had gotten thoroughly whupped

These days it seems like everybody has a camera. A teeny-tiny inexpensive camera. You'll find them built into cell and smart phones. You'll find them in notebooks, tablets, and personal music players. And the dedicated compact camera market has never had such selection. One look at prominent online retailers reveals, literally, thousands of point and shoot models – some that are so slim and so lightweight they'll virtually disappear in your pocket.

So, if you have a camera integrated into your personal device or if you can get a perfectly decent purpose-built compact model for less than three hundred bucks (which you can), why on earth would you even consider dropping five, ten, even twenty times that much money on a full-blown SLR that's not only several times larger and several times heavier but also sucks up even more bucks when you start buying good lenses for it?

Because with your iPhone or your CyberShot or your PowerShot, it's much, much harder or downright impossible to get a pic like this:

Or this:

Or this:

Okay, so you won't get results like that without a little judicious post-processing either, but the point is that only with an SLR will you have the distance, the speed, the perspective, the depth of field (more on that shortly), the low-light performance, the quality of image capture, and the weatherproofing you need to ensure you can catch virtually any subject at any time.

While many photographers jump into the hobby with a compact point and shoot and stay with that format forever, others inevitably feel frustrated over its limitations and make the ultimate leap to the big leagues. Yes, there are numerous concessions to be made, but for the truly addicted, and the truly passionate, those concessions are worth it.

So…what exactly do you get with an SLR that you don't with a point and shoot? Let us count the ways…

The Sensor

At the heart of every digital camera ever made is a device called a sensor. A silicon chip housing millions of miniature pixels, the sensor is the device upon which the image is captured. The shutter button is depressed, et voila, the sensor captures the light that's allowed in. Like the cubic inches of a muscle car's engine or the speed of a computer's CPU or the length of a man's…er, thumb, the camera sensor has long been a bragging point amongst more macho types. "Dude, how many megapixels is your camera?"

Yet it's not just the number of megapixels, but the physical size of the sensor (and therefore the pixels on that sensor) that really means something. And because the sensor in an SLR is several times that of a compact camera, it is thusly that much better at capturing light – an especially valuable attribute when a photographer is working in less than ideal conditions. Ultimately, SLRs take better, cleaner pictures, particularly in shadowy situations, than their compact brethren. The following shot was taken when the lighting was very poor indeed:

Ah, but that's not the end of the sensor issue. Some SLRs have bigger, better sensors than others. For example, "full frame" SLRs such as the Canon EOS 5D Mark II have bigger sensors than those you'll see in "crop" SLRs such as the Canon EOS 7D or the Canon EOS 1D series. But these are topics for another time.

The key thing to remember is that SLRs = bigger sensors = bigger pixels = better pictures, better performance, and less visible "noise." And crisper enlargements too.

The Viewfinder

There's clearly something to be said for lining up your images through the LCD screen of a compact "point and shoot" camera versus pressing your eye to the optical viewfinder of an SLR. For starters, using an LCD means you don't have to scrunch a whole camera up to your face – a real annoyance for those who treat their camera as a fashion accessory. Perhaps more importantly, many people find it more comfortable composing their photos – figuring out the artful side of their images – by looking at a screen held at a distance.

There are practical benefits too. If, for instance, you find yourself shooting over the top of a crowd of people, holding your camera above your head, there's no way a viewfinder will work for you. In cases like this, an LCD is the only way to go.

But the optical viewfinder of an SLR has several appealing perks, the most obvious of which is focusing. Simply, it's easier to judge when your subject is clear and pinpoint sharp when you're peering directly at a particular scene rather than a digital representation of it. And with an SLR, that's exactly what you're doing.

Moreover, unlike the LCD of a compact camera – or even the electronic viewfinder found in some compact models – an SLR's optical viewfinder conveys precisely what your camera sees. It isn't marginally above or to the side, and it won't wash out in bright sunlight. And, because it isn't electronic, it won't deplete your batteries.

Using a viewfinder also means you'll better stabilize your camera while you shoot. Think of it this way – a camera supported by two hands and a face is likely to be less shaky than a camera supported at arm's length. The less vibration, the sharper your photo.

One other thing. Most recent vintage SLRs now offer something called "Live View," a feature that for the most part mimics the LCD of a point and shoot. It isn't quite as convenient because there's a slight delay as Live View engages (the SLR mirror physically flips out of the way), but SLRs with Live View essentially offer the best of both worlds.


Interchangeable Lenses

These days, the little, fixed lenses permanently attached to compact point and shoot cameras are better than they've ever been. Many offer admirable wide-angle perspectives that are ideal for landscape and real estate photography and for capturing large groups of people. But the real advances have come at the other end of the scale, where long-range telephoto capabilities (great for sports, birds, or anything you want to bring "closer" to the camera) have grown by leaps and bounds. You can now shoot some seriously long range stuff with sub-$400 point and shoots.

But no matter how far the fixed lens of a compact camera extends or retracts, it'll never, ever match the performance or the versatility of an SLR's interchangeable lenses. Never.

Granted, whether that even matters to you will depend on what you want from your photography. If you're in it to document events and vacations or to take web-sized snapshots you can share on sites like Facebook, there are plenty of top-rated compact cameras that'll do a great job. But if you're looking to go beyond the norm and are willing to pay the price to do so, welcome to the world of interchangeable lenses.

Let's first look at wide-angle photography. Though some compacts now "open up" as wide as 24mm – appreciably broader than the 28mm standard of just a couple years ago – they pale in comparison to the 12mm or 10mm or even 9mm focal lengths available in dedicated SLR wide angle lenses. And make no mistake – the difference of even 10mm at the wide end is positively gargantuan.

On the telephoto (long) end, the story is a bit different. Larger super-zoom "bridge" compact cameras such as the Canon SX30IS, at just $400, are equipped with fixed lenses that offer tremendous reach. Indeed, to match the range/distance of the SX30IS in the SLR market, you'd need to spend several thousand dollars on the lens alone. And even then it would weigh so much you'd need a tripod to support it.

But here's the thing. In virtually every way, SLR lenses are superior. They focus more accurately and faster (great for sports photography, wildlife, and essentially anything that moves), they deliver better contrast and colors, they're made of better "glass" and components that will last a lifetime if not abused, and their "optics" are superior. In other words, you'll get none of the distortion or color fringing or inconsistencies you'll find in point and shoots. And you won't kill them with a few raindrops, either.

Also, the pricier/better quality SLR lenses generally offer wider apertures (lens openings), which in turn allows more light to hit the sensor. Combine the bigger sensor of an SLR with a top-notch lens and you'll find you can photograph much darker subjects. Say, for example, you're taking pics of a bird in flight. Sure, the sky all around the bird is bright and easy to deal with. But the underside of the bird, facing the ground as it does, is lost in shadows. You'll need a wide aperture if you ever hope to capture those underside details.

Aperture helps in other ways too. You know those photos where the subject is crisp and sharp yet everything behind and/or in front of it is blurred?

Kinda makes the subject "pop," doesn't it? That's the effect caused by a small "depth of field," and it's precisely what a wide aperture will do for you.

But, believe it or not, interchangeable lenses can be cost effective too. Yes, even a mid-grade lens will cost much more than an entire compact camera setup. But as we said earlier, the good ones are built to last and will always be in demand. Thusly, if you tire of a given lens after a few years or merely want to experiment with a different focal length, you can quite easily sell your current lens on the secondary market for just a wee bit less than you paid for it.

The downside to interchangeable lenses, apart from the obvious additional cost, is a dirty sensor. You see, whenever you change an SLR lens, you essentially open up the camera and expose the interior to whatever conditions currently exist. If those conditions include blowing dust, loose dirt, or precipitation, chances are that some of it will enter your camera and lodge itself on your sensor, where it negatively impacts future photos. You can prevent a dirty sensor by protecting your camera when you change lenses, and you can clean a sensor after the fact, but dirty sensors are simply far less common with compact, fixed-lens cameras.

Performance

In compact cameras, the sensor is electronically activated. In an SLR, a real shutter actually opens and closes. The big difference here is the instantaneous response of the latter, a tremendous benefit to photographers needing to capture a fleeting moment or a once-in-a-lifetime opportunity.

And that's just one of the performance gains you'll find in an SLR. Another is the speed of continuous shooting. Say, for example, you're photographing your son's soccer game. With a compact camera, you can capture two or perhaps three images per second. Though that sounds pretty fast in the grand scheme of things, the reality is that things happen very quickly in the world of sport. Images taken just milliseconds apart can tell very different stories.

If instead you had a midrange SLR such as the Nikon D7000, you could rattle off six frames per second. A Canon EOS 7D will give you eight. Other, pricier SLRs are faster than that. And let's not forget – the more pics you take in a given moment, the better chance you'll stand of having one or more perfectly in focus.

We've already discussed the superior focusing speed of SLRs, an attribute that has quite a bit to do with the lens currently fitted to the camera. But startup time is faster too, and the memory buffer is bigger. And SLRs, with their comprehensive roster of buttons, rotary wheels, and assorted controls, help keep busy photographers away from perplexing menu screens. Indeed, experienced photogs can take a shot, adjust several key settings, and take the next shot without ever removing their eye from the viewfinder – all because they have an array of mechanical controls at their disposal.

But for some, the magic of the SLR is over in a flash. More precisely, the flash.

Flash photography is one of the most rewarding elements of the hobby. Those who master it will open themselves up to a world of creative lighting possibilities. Problem is that in order to get a handle on quality flash photography, one needs to separate oneself completely from the built-in flash found on most every camera. Not only are built-in flashes comparatively feeble, but they also generate harsh, direct light that does nothing to flatter whoever or whatever you shoot.

Conversely, external flashes can be tailored to be whatever you want. Sure, they pack a wallop that'll flood subjects at distances built-in flashes could never touch. But they're also eminently controllable. You can dial them down so their impact is barely perceptible, you can move them off camera for effects like side-lighting, and you can add extra flash units – controlled with or without cable – to create stunning results even a seasoned pro would be proud of.

But to dive full-speed into the flash photography game, you need a camera with a hot shoe (the mounting device for an external flash). Sadly, whereas all SLRs feature a hot shoe, very few compact cameras do. And even those that are hot shoe-equipped simply don't offer the level of flash control you'll find in an SLR. Thusly, if flash performance is your passion, there's simply no other place to turn.

Manual Control Options

Compact cameras are improving in this regard, and several now offer a bevy of manual control options. However, if you want total command over every facet of your camera's operation, if you have a hankering for photographic creativity, and if your inner artist is making itself known, there's no substitute for an SLR.

With a single lens reflex camera, changing lenses is just the start. In fully manual mode, you can independently adjust all three elements of the "exposure triangle" – shutter speed, aperture, and ISO (the light sensitivity of the sensor, ISO can be increased in darker environments or decreased in full sunlight) – at any time. You can shoot in JPEG and have the camera apply post-processing, or you can shoot in RAW format and later take your images into an editing program to spruce them up.

You can meter an entire scene, a smaller part of that scene, or a pinpoint in the middle of the scene. You can select single shot focusing or opt to have your focusing track moving subjects. You can choose where within the scene your camera focuses (the 7D, for example, offers 19 individual points) and govern the precision of those points. You can instruct the camera to take one shot when you press the shutter button, ask it to churn out a continuous low-speed or high-speed stream of pics, or put it in self-timer or remote-controlled modes.

And you can make countless subtle adjustments to virtually every facet of the camera's operation – a serious boon for those who want to take their hobby beyond the norm.

But Wait – There's Another Option

In this feature, we've covered some of the primary pros and cons of an SLR versus a compact camera. There's a lot more to the story of course, and we'll hopefully address more of it in the near future. But in the meantime, we'd be remiss if we didn't alert you to a third format – a middle ground if you will between the two camps. Developed only recently, it's called "Micro Four Thirds," and it warrants at least cursory investigation.

We'll save a thorough look at the Micro Four Thirds system for another time, but you need to know this: Micro Four Thirds cameras offer interchangeable lenses and many of the capabilities of SLRs, yet are smaller, less cumbersome, and noticeably less expensive. On the downside, Micro Four Thirds sensors are quite a bit smaller than those of SLRs, resulting in "noisier" photos. Furthermore, Micro Four Thirds cameras have no optical viewfinders and, thus far, only a fraction of the lenses available for SLRs.

As we said, there's much more to the discussion. Making the leap from compact camera is not a decision to be taken lightly. Do you due diligence, read as much as you can, and perhaps rent an SLR for a weekend or two before you make a move.

Browser Extension of the Week: Readability

There’s a whole lot of information available on the internet, just waiting to be devoured. Unfortunately, a lot of it’s damn hard to read. Often set in a terrible font or against the backdrop of eye-scarring page design an online article, no matter how awesome the content, can be difficult, if not impossible to read. Fortunately for Firefox and Chrome users, Readability is here to save the day... as well as your eyes and sanity. It’s our Browser Extension of the Week,

As its name suggests, Readability is an extension designed to make the web more readable. The extension provides users with the ability to strip any web-based article they’re perusing of all page design, advertisements and other distractions, leaving nothing but story-pertinent text and photos to make for a superior screen-borne reading experience. If that’s not enough for you, Readability also offers the option to save an article to read later, as well as the ability to send your content to a Kindle device.

Each of these features can be accessed via user-mappable keyboard shortcuts, which in our humble opinion makes this extension one of the best friends any hardcore computer rocking reader could ever hope for.

Be sure to check back every Thursday for another edition of Maximum PC’s Browser Extension of the Week.

The Game Boy: The Future of Gaming As Predicted by E3 2011, Pt 2

Last week, I dusted off my crystal ball and took a long, hard look at the future of gaming. This week, I'm doing it again, because the remainder of Time As We Know It is sort of a lot of ground to cover. On the docket this time around? Everything from games that may actually justify forging your own Dream Machine with parts from the Heavens to the industry's continued, none-too-pretty war against the hacker menace. Read the full thing after the break!

Bringing Sexy Back

Now: Battlefield 3. Metro: Last Light. Far Cry 3. Those are the names of major triple-A releases that are eschewing the conventional “all PC gamers are pirates and also probably horrible racists” mantra in favor of a PC-first mentality. Sure, it's not much, but it's a start.

The Forecast: Slowly but surely, major developers are beginning to take interest in our humble (read: greatest) platform in the world again. Why? Oh goodness, let me count the ways. I mean, they've got tons of potential – and now well-tested – business models to work with, for one. Gaming is, after all, a business foremost and when a green pasture presents itself, your “???” suddenly transforms into “profit.”

Also, there's the matter of showcase potential. Modern top-of-the-line PCs are experimental hotrods to consoles' cars from The Flintstones, and there's no better way to wow a crowd than by aiming for the top. Plus, with new consoles just beyond the horizon, PC is the perfect testbed for new development techniques. No, PC's not suddenly going to become every triple-A title's lead platform again, but a modest crop of new benchmark bench-pressers is definitely on the way. 

Toss in indie overnight success stories like Minecraft, Amneisa, and Terraria, and you've got a platform that sends a very clear message: thar's gold in them thar hills. Or, translated out of cartoon prospector, PC gamers do spend money after all. Oh, and PC's installed base eclipses that of consoles and then hurls it into the sun. Ignoring it, then, would be astonishingly foolish.

And have I mentioned Facebook yet? I haven't? Hmmm. That's a problem. Wait, what's this? The next entry's devoted to it almost entirely? How convenient!


Call of Duty: Elite Copycats

Now: Social features. Social features everywhere. Soon, your toaster will feature full Facebook integration. People will be to follow a live feed of your bread's journey in search of crispy nirvana. This is a brave new world we live in. And one in which hundreds of eyes are watching you always.

The Forecast: Social networks have – quite obviously – changed the way we communicate and go about our day-to-day lives. Facebook, especially, has zillions of its own games – most of them incredibly cutesy to cover up the cold, black heart of capitalism. But those games didn't show up at E3. Instead, the real story was core gaming's newfound love affair with all things social. Call of Duty: Elite led the charge – binding the absurdly popular series together with a host of near-OCD stats, group features, and Facebook options – but it was hardly alone. EA unveiled similar feature sets for its Madden and Need for Speed franchises – in addition to its Origin marketplace, which it hopes will serve as a hub for its entire operation.

The take-away? No matter where you are, you will be connected to the games you play and the people who play them. However, these services walk a very thin line between always having your back and never leaving you the hell alone. As time goes on, the industry will begin to establish standards in this area. Fingers crossed that they tend more toward the former.   

Small Games, Big Innovation

Now: It's a good time to be a smaller developer. E3 gave premium real-estate to not-so-big-budget hits like Minecraft, Bastion, Papa and Yo, Journey, and many more, and – for many attendees – they were the most exciting games of the show.

The Forecast: For years, people have predicted the rise of small-time development as a fertile soil for creativity, but this year's E3 absolutely drove the point home. Fact is, most modern triple-A games simply can't afford to throw caution to the wind and hedge their bets on an idea that might send piggybanks squealing for the hills. So – both financially and creatively – a lot of developers are simply finding the prospect of smaller teams more attractive. A recent spat of lay-offs and studio closures all across the industry has only fed the fires of that movement. Also – and I can't stress this enough – Bastion looks f***ing incredible.

That said, E3 didn't even come close to capturing the full impact of the indie and small-scale development scene. Having attended the Game Developer's Conference earlier this year, the difference for me was night-and-day. While GDC was absolutely bursting at the seams with excitement, passion, and optimism, E3 just seemed to be going through the motions – treading water desperately just to stay afloat. Make no mistake, however: I'm not penning an obituary for big-budget gaming. Rather, I think the picture of the industry that E3 paints is now entirely inaccurate, and the show's mounting irrelevance is just further evidence that the gaming industry is in the middle of a huge transition. As for how that'll wind up, it's almost impossilble to say at this point. One thing's for sure, though: it certainly won't be boring. Having paid attention to this year's E3, however, you could be forgiven for thinking differently.  


Hackers

Now: Hollywood-style hackers didn't access E3's kitchen appliances and terrorize attendees with magical toasters or anything, but the specter of hacking certainly loomed heavy over the show. Sony, especially, had to publically yank its pants back up after hackers caught the publisher with said trousers around its ankles for a painfully lengthy month. 

The Forecast: Sad to say, hackers didn't send the gaming world an apology cookie basket and ride off into the sunset after pulling the plug on PSN. Nope, that whole debacle pretty much painted a target on the gaming industry's back, and in just a few weeks, hackers (by which I mean mostly LulzSec) have punched nice, big holes in Nintendo, Epic, Eve Online, Minecraft, BioWare, Battlefield Heroes, and more. You'd think, then, that reading between the lines would be simple. But since hackers keep barging in with relative ease, it's evidently not. So here, let me spell it out: Get better security. Dig a moat. Plant landmines. Breed a giant, three-headed dog. But don't just leave customers' data flapping about in the breeze. This sort of creaky complacency kills user trust, and in an increasingly online-centric environment, that may as well be a death sentence.

As for Sony itself, I can't complain too much. Yet. Initially, the console-maker dropped the ball, grabbed a shovel, and attempted to direct the ball into the center of the earth, but it at least acknowledged its screw-up. After that, Sony smartly dedicated most of its press conference to a solid-ish game lineup, forgoing a two-hour grovel-fest in the process. Because, seriously, what would have been the point? You can only say “sorry” so many times before everyone decides you're an extremely broken record (See also: Microsoft's track record with Games for Windows). On top of that, the gaming industry is – for better or for worse – quite forgetful. As a result, a large number of gamers are quick to forgive, even if they don't mean to, per se. So then, depending on where you're standing, Sony's either moving forward or sweeping its problems under the rug. Maybe a little of both. Regardless, it looks to be on a decent (if not exactly mindblowing) track so far.      

Absurd Accessibility

Now: Quick! Press “A” or this paragraph will throw snakes at your face! Oops, too late. But it's OK, because a roving honey badger snatched the snakes out of the air at the last possible second. So what was the point of all that again?

The Forecast: For years, gamers and critics alike have derided “pointless” mechanics like quick-time events. For years, the gaming industry has somehow misconstrued that as “Oh yeah, we totally love those stupid, terrible things. We also enjoy punches to the gut and long walks on the beach shortly after having our legs broken.” During this year's E3, though, things reached a fever pitch, with games like Need for Speed: The Run upping the ante with “variable quick-time events.” In other words, even if your fingers grab a nearby phone and dial 911 for crimes against decent game design instead of hitting the “A” button in time, the QTE still goes on – just with a slight variation. Oh no! Your character sustained a minor wound, etc. Meanwhile, Tomb Raider was an especially harrowing series of QTEs and – shortly before the show – LA Noire frustrated players with oftentimes nonsensical “everybody wins anyway” interrogation sections.

Why? Why do these things at all? Sure, I'm all for cinematic flair and allowing a wider audience to experience your game, but this is just lazy. Instead of designing an engaging game, you're just putting the whole thing on autopilot. If you're so worried about non-gamers dropping dead and then dropping their controllers, you could always make some sort of optional QTE-heavy “cinematic” mode. But don't use accessibilty and whatnot as an excuse to skip out on the part of game design where you, you know, design a game.          

How to Migrate Your Facebook Account and Data to Google+


Photo remixed from an original by Shutterstock.

You may not be ready to ditch Facebook for good, but now that you've had a chance to kick the tires on Google+, you might be ready to make it your go-to social network. The problem: You've built up a lot of friends, photos, videos, and other data on Facebook over the years, and you don't want to simply lose all that data. Here's how to migrate it all from Facebook to Google+.

When Google+ came out, it's success was very much up in the air (remember Google Buzz?). However, it seems a lot of people have already thrown themselves into Google+ full force—Facebook may have 750 million users, but Google+ has already crossed the 20 million user milestone in only 30 days. If you're ready to give it a shot as your main network, here's what you need to do.

Migrate Your Friends

A social network is nothing without a group of friends with whom to talk, so the first thing you'll want to do is migrate your friends. Not everyone you know is going to be on Google+ yet, but it's a good idea to make sure you don't leave anybody out—and you can always send those other late adopters an invite to encourage them.

The easiest way to migrate your Facebook friends is to import them through a Yahoo email address. I know that sounds awful, but hear me out: While a few people have created browser extensions and other migration methods, Facebook shuts them down pretty quickly, since they don't like non-partners pulling friend data. In addition, the non-Yahoo methods usually add your Facebook friends to Google Contacts, which you probably don't want. You may not have a Yahoo account, but that's what makes this method great—no need to fill up your main address book with Facebook junk. Plus, it really does only take a few minutes.

To do this, head to mail.yahoo.com and click the Create New Account button (if you already have a Yahoo or Flickr account, you can skip this step). Once you've created an account, sign in and head to the Contacts tab. Click on "Import Contacts" and choose the Facebook option. You should now see all your Facebok friends in your Yahoo address book.

Lastly, head to Google+ and go to the Circles tab. Click "Find and Invite" and click the Yahoo button. It'll add all your Yahoo Contacts (or Facebook Friends, in this case), to the Find and Invite page and you can add your Facebook friends to your circles. I, for one, was shocked at how many of my friends were already using Google+ without me knowing.

Migrate Your Photos

Migrating your photos is ridiculously easy with the previously mentioned Move Your Photos Chrome extension. Install it, click on its icon in the extension bar, and log in to your Facebook account. Select the photos you want to transfer and click the upload button at the very bottom of the page. You'll see the progress in the lower right-hand corner. Don't log out while it works, just let it do its thing.

When it's done, you'll see those albums in Google+. By default, they won't be public, and you can adjust each album's privacy settings by going into them and clicking on the "Edit" link under "Visible To".

If you don't want to use Chrome, you can grab a similar extension for Firefox, but you have to transfer albums one by one. If you have Chrome installed, I recommend using the Chrome extension just this once because it's much faster.

Migrate Your Videos

The only way to migrate your videos, unfortunately, is to download the entirety of your Facebook data and re-upload them. To do this, head to Account > Account Settings, and scroll down to "Download Your Information". Hit the "learn more" link and hit he Download button. It will take awhile to gather your info, but you'll receive an email when it's done, and you can download a ZIP file full of your photos, videos, and profile information.

Strangely, when I did this, one of my two videos was missing from the "videos" folder in the ZIP file. However, I was still able to download that video from Facebook by installing the Video Download Helper extension for Firefox, navigating to the video you want to download, playing it, and clicking the arrow next to Download Helper's icon in the add-on bar.

Once you've wrangled all the videos you want to move to Google+, you'll just have to upload them one by one. Head into Google+, click on your profile, and go to "Videos". Hit the "Upload New Videos" link and re-upload your videos to your Google+ profile.

Update and View Both Networks at Once

Now that all your data's been migrated, you can enjoy using Google+ as your main social network. However, chances are you still have a few friends on Facebook you want to keep up with. The best way to do this is with the Start Google Plus extension for both Chrome and Firefox. Once you install it, you'll see a Facebook and Twitter icon in the upper right-hand corner, which you can click on to connect your other accounts. Once your Facebook account's been linked, every status update you make on Google+ will have the option of posting to Facebook as well, just by clicking on the Facebook icon. It'll take with it any links, pictures, or other data that the status contains.

Start Google Plus will also plug your Facebook feed into your Google+ feed, so you don't even need to check Facebook anymore. Just check your Google+ feed, and it'll show you all of Facebook's news feed as well, with links to comment if you so desire.

If you prefer to not use an extension, you can also update your status on both networks at once using Facebook's "Upload via Email" feature. Just head to Facebook's mobile page, copy your Upload via Email email address, and add it to its own "Facebook" circle on Google+. From now on, when you update your status on Google+, you can just include your Facebook circle to send that status to Facebook as well. This method isn't perfect, however: it'll only work with statuses of up to 50 characters, and it doesn't work with photos. However, it does work over mobile, which is nice, and without any extensions. There are other extensions out there like Start Google Plus, as well.

There isn't a foolproof, one-step way to migrate your data, but this should help make the process quite a bit easier for you Google+ fans out there. Got any of your own migration tips to share? Let us know in the comments.

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